2016 may be the year that virtual reality (VR) technology breaks into the mainstream. Hardware manufacturers like Oculus are gearing up, with the first Rift headsets reaching customers at the end of March and many people lining up to experience different 'realities'.
It will all start with the big markets of gaming and entertainment, but what else can VR offer? E&T takes a look at the opportunities in fields as diverse as manufacturing, healthcare, criminal justice and many more. Where will it take you? Only time will tell.
Whether it's making painful treatments more bearable, helping people to overcome mental health problems or supporting surgeons in their decisions, VR looks set to transform healthcare.
Taking the slog out of viewing and choosing property.
Many more artists could begin to blend VR with art to enhance the viewer's appreciation.
The Living Heart Project is a transnational research initiative aimed at revolutionising cardiovascular medicine through highly realistic simulation.
Taking a jury to the scene of a crime could change the court system and the way evidence is presented.
How does industry make best use of augmented, virtual and mixed realities?
Put yourself in the front row at designer shows and use your avatar to try before you buy.
VR can help soldiers fully prepare for combat.
VR-cations for the mind on the long trip to Mars.
Mixed realities could be on the horizon for all attractions.
VR should encourage active tourism and enhance our travelling experiences.
Virtual reality has been prolific in the gaming industry since the 1980s, when Sega's Master System 3D glasses promised to take you inside a virtual world. The best, however, is yet to come.
Hollywood has finally embraced the dawn of the VR age.
Broadcasters and big leagues get in on the action.
'Immersive journalism' achieves the objective of putting viewers at the scene of world events.
Workplace VR goes far further than digital-paintball team-building excursions. Faster servicing is only the beginning.
So you think museums are old buildings full of artefacts sitting behind glass? Not any more.
Watch your favourite artist perform up-close and personal, wherever you are.
From safer driving through self-guided tours to using your phone as a VR headset, we look at mobile apps that are augmenting the reality your phone sees.
The true era of virtual reality will only fully take off once the technology frees itself from bulky PCs and can run smoothly on mobile phones, supported by major connectivity strides enabled by the development of 5G wireless telecommunication networks.